20 December, 2009

Keepalive: Torchlight

written by Blain Newport on Sunday, December 20, 2009

They had a sale, so I decided to pick up Torchlight for further podcast listening fodder. It doesn't improve. I still frequently find my ranged character running up to enemies I meant to shoot and just flat out missing when I use the shift key to hold my ground. It's no Titan Quest. But it's got novelty on its side, so I may keep playing.

I get the impression from the Torchlight achievement page, that most people feel the same way I do. Heck, only fifteen people in a thousand have bothered to play the game as far as I have if the stats are to be believed.

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