All facts courtesy of Next Gen. All lies and baseless speculation courtesy of me.
Sony
Sony lost $847 million on the games unit last quarter. (I believe both italics and bold were necessary for that word. :) I've often thought that Sony simply needed to suck up the financial losses and lower the price on the hardware enough to move units. Looking at numbers like these... They lose this much at their current, outrageously high price ($500 and $600). If they sold more units and lose more money on each unit, they would easily be losing more than a billion dollars a quarter. Combine this with the fact that the Unreal engine still isn't up to speed on the PS3 (Epic is being sued by licensees over this issue, and even Epic's own UT3, which was supposed to be the PS3's FPS savior this holiday season, was delayed until next year.) and you've got real trouble. There are rumors that Sony is going to developers to ask them to please not cancel the PS3 versions of their games. Who knows? Maybe a bigger portion than we think of those losses are the cost of paid exclusives. In the meantime they're releasing a cheaper ($400) PS3 with no backwards compatibility. Morons. Who do you think cares the most about backwards compatibility? That's right! Cheap asses! Never mind that Sony lied to our faces, making commitments to back compat and chiding Microsoft for going with software emulation. They deserve what they're getting.
Nintendo
The house that Donkey Kong built is still going great guns. The problem (and it's always been on Nintendo systems) is that it's mostly just Nintendo profiting. No titles from other publishers made the top ten this week. Admittedly the publishers don't seem to put their best teams on the Wii, so it's partly their own fault. You'd think with an example like Resident Evil 4 out there, they'd have learned that quality games (even ones that kids can't play) sell, regardless of platform.
Microsoft
Halo 3 destroys all. 3.3 million copies sold in the last eleven days of September. Just barely more 360s than Wiis were sold in September, as well. Third party publishers still see the 360 as the place to make money. Live Arcade and downloadable content is apparently raking it in. The funny part is that Microsoft, uncharacteristically, doesn't seem to have any further plans. They're not relaunching Viva PiƱata or otherwise pushing any kid friendly brands to try and take some of Nintendo's demographic. They're not dropping the price enough to make the 360 the one true set top box. Don't tell me Microsoft is just going to improve their efficiency at wringing money out of young males when there are still worlds out there to conquer. Not my Microsoft!
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