27 January, 2009

Game Journal: Gothic 3

GAME JOURNALS CONTAIN SPOILERS. DEAL WITH IT PINK BOY.



Mezir is busy digging around in the ruins. He says he's found interesting stuff. I figure maybe he's got a fire chalice, but when I look at his wares all he's got is booze and a pickaxe. His "prophecies" are all vague nonsense I don't really care about. Something about an undead plague. Whatever. But he says he knows where Ramirez is. I remember someone wanted me to find a guy named Ramirez when I first got to the mesa.

Mezir agrees to show me, in exchange for being escorted to some oasis. All we find of Ramirez is a bloody stain. We beat feet and head to the oasis.



Oh. So the slave camp is the oasis. In talking with Gonzales' guard, it came up that he fancied the redhead. So I buy her (300 gold cheap) and take her up the hill, finally earning an audience with the big man himself.



TEN THOUSAND GOLD!? Part of me thinks I should have killed him. But he had a lot of guards. He said I could get my money back from the orcs. I assume that means I could sell them my keys, get my money back, then follow them into the temple.

I remember some publicity for one of the games that came out last fall claiming to have solved the "Han Solo problem" (making it interesting to play in the gray areas). I think Gothic 3 beat them to it by two years. Of course, there are probably games for PCs in the 70s or 80s that did it, too. (Seven Cities of Gold comes to mind.)

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