written by Blain Newport on Sunday, 30 January, 2011
So... 3D. Maybe I missed it, but I haven't heard anyone say anything about 3D that stuck with me. Some people wrote it off immediately because it costs too much, most implementations require you to wear glasses, it narrows the viewing angle, and it dims the picture. Essentially the tech is too fidgety and expensive to be ready for prime time.
Regardless, I think 3D is a good idea. Consider for a moment that every baseball game ever made has forced players to judge pitches with no sense of depth. It's absurd isn't it? And how much easier will it be to judge distances in platformers and driving games? Why would you ever play a flight sim in 2D again?
I don't expect 3D will revolutionize games. I don't see new types of play coming from it. But when the tech finally gets sorted, it will make a lot of common tasks in games more manageable.
The real question is how long it will take the research and development people to come up with a solution that's cost effective and not a hassle. The last few years have seen a lot of money dumped into 3D. But it's been tried and abandoned many times before, so who knows if this is the push that will make it ubiquitous or not.
I doubt it. But I'm a late adopter. So I always doubt it. :P