02 February, 2009

Indie Impressions: The Power

written on Friday, Jan. 30, 2009

The Power is a basic Metroidvania style game.

(For those who haven't played Metroid or Castlevania, that means it's a platformer where you fight stuff, constantly getting new abilities that let you unlock new areas to explore.)

It's got a simple, slightly neon, art style.





And it's challenging without being frustrating (mostly). It does pull the "go back and collect everything if you want the good ending" garbage, but I had been mostly collecting everything anyway, so I went back and finished it (unlike Shift 3). It was a pleasant diversion.

I will offer one suggestion, though. Getting around was dull. There was no ability I ever received that made it fun to explore. If you really want me to travel all over to collect everything, make getting around a little quicker / more fun. A dash mechanic, a glide mechanic, a multi-directional grapple, or any number of abilities could have made movement more fun.

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